2026 Sprint Planning & Delivery Dates

Column definitions

  1. Sprint Name Capacity Answer Engine internal nomenclature to refer to sprints.

  2. Signoff Date The date which all deliverables must be ready to implement. Designs finalized, account access confirmed, and content/assets delivered.

  3. Start Date When engineering starts work.

  4. End Date When engineering completes work.

  5. Production ETA The estimated date the sprint’s work will arrive in Production (answers.capacity.com).

2026 Sprints

Sprint Name

Signoff Date

Start Date

End Date


Delivery ETA 

Among Us12/25/2512/29/251/9/261/16/26
Battlefield1/8/261/12/261/23/261/30/26
Call of Duty1/22/261/26/262/6/262/13/26
DoTA2/5/262/9/262/20/262/27/26
Elden Ring2/19/262/23/263/6/263/13/26
Fortnite3/5/263/9/263/20/263/27/26
Gran Turismo3/19/263/23/264/3/264/10/26
Halo4/2/264/6/264/17/264/24/26
Inside4/16/264/20/265/1/265/8/26
Journey4/30/265/4/265/15/265/22/26
Katamari Damacy5/14/265/18/265/29/266/5/26
League of Legends5/28/266/1/266/12/266/19/26
Minecraft6/11/266/15/266/26/267/3/26
Need for Speed6/25/266/29/267/10/267/17/26
Overwatch7/9/267/13/267/24/267/31/26
Portal7/23/267/27/268/7/268/14/26
Quake8/6/268/10/268/21/268/28/26
Roblox8/20/268/24/269/4/269/11/26
Skyrim9/3/269/7/269/18/269/25/26
Tetris9/17/269/21/2610/2/2610/9/26
Uncharted10/1/2610/5/2610/16/2610/23/26
Valorant10/15/2610/19/2610/30/2611/6/26
World of Warcraft10/29/2611/2/2611/13/2611/20/26
Xenoblade Chronicles11/12/2611/16/2611/27/2612/4/26
Yakuza11/26/2611/30/2612/11/2612/18/26
Zelda12/10/2612/14/2612/25/261/1/27



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